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13.09.10 - 14.09.10BerlinSimon Roberts
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20.09.10 - 21.09.10BerlinChristoph Mathis
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22.09.10 - 24.09.10BerlinSimon Roberts, Johannes Link
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07.10.10 - 08.10.10MünchenSusanne Most, Angelika Drach
Product Backlog Priorisierung
Submitted by Christoph Mathis on 8. April 2010 - 17:35Kein Projekt (oder Unternehmen) ohne Priorisierung kann erfolgreich gesteuert werden. In einem agilen Projekt kann man auf auftretende Änderungen zeitnah reagieren. Damit das auch funktioniert,
Deepen Your Understanding of Scrum: Certified Scrum Courses with Integrated Open Space
Submitted by Simon Roberts on 30. March 2010 - 11:18We have introduced a new concept for 2010 - parallel Certified ScrumMaster and Certified Product Owner courses with an optional, combined 3rd day. The concept is simple:
- Christoph Mathis and Simon Roberts teach parallel CSM and CSPO courses at the same location over 2 days.
- On the 3rd day we hold an Open Space with participants from both courses.
The additional day is optional - certification is not dependent on taking part. It is also without extra charge for course participants! (non participants can take part for a nominal charge). It is an opportunity for participants to bring their own topics up for discussion. This can take various forms. For example, a burning issue from your own experience, or a breakthrough that you wish to share. We can also use some of the time for one-on-one consulting on a current problem. The overall objective is to dive deeper into Scrum and related techniques. The participants decide on the topics. We recently ran this new model for the first time in Frankfurt. Some of the topics that we covered during an intense Open Space were:
- Patterns for breaking down large user stories into smaller user stories
- Behaviour driven aceptance testing with FitNesse
- Scrum tools
- What to do if there are several customers for one Scrum team
The Frankfurt courses and Open Space were well attended (over half of the course participants stayed for the Open Space) and the feedback was overwhelmingly positive. The participants say that they found the additional day very valuable. Further CSM, CSPO and Open Space events are planned during the coming months, including:
- 21.-23.04.2010 in Zurich
- 05.-07.05.2010 in Cologne
- 14.-16.06.2010 in Berlin
- 28.-30.06.2010 in Munich
- 07.-09.07.2010 in Frankfurt
The events in Zurich, Cologne and Frankfurt are organised in cooperation with andrena objects ag. To register for any of the above or for any other ScrumCenter courses please visit here.
Effective Chartering for Scrum Teams
Submitted by Simon Roberts on 13. March 2010 - 16:21
The presentation from my talk with Jens Korte on team chartering at the March 2010 Scrum Gathering in Orlando is now available online at http://prezi.com/gc0m9zvmjb0q/.
We enjoyed preparing and giving this talk very much. Thanks very much to the people who attended and for the interesting questions and discussion, all of which contributed to the talk's success.
It's the first time that I have made a presentation using Prezi (http://prezi.com). Prezi allows the presenter to zoom around a large canvas and get away from the intrinsically serial nature of traditional presentation tools. It suits my style and was well received by all that I showed the results to (I've heard of some feeling symptoms akin to motion sickness as a result of the zooming and rotation). I'll be continuing this experiment with my next presentation at Agile Central Europe in Krakow Poland on 8-9th April.
Many thanks also to those who mentioned our talk in their post-gathering round-ups. Here:
http://www.agilitrix.com/2010/03/team-chartering-and-agreements/
and here:
Selbstorganisierte Teams: kann man sie beeinflussen ?
Submitted by Christoph Mathis on 17. January 2010 - 21:40Was heißt Selbstorganisation
Selbstorganisation heißt nicht, dass das Team über seine Ziele autonom entscheiden kann. Es heißt auch nicht in jedem Fall, das Team könnte über seine Zusammensetzung entscheiden.
Selbstorganisation heißt, das Team bestimmt, wie es auf seine Umgebung reagiert. Und nur wenn diese Möglichkeit hat, bildet sich eine Gruppe von Menschen zu einem Team heran.
XPDays Germany - Lehren aus meinem Vortrag über das Entwicklerteam
Submitted by Christoph Mathis on 29. November 2009 - 12:07Den Titel des Vortrags
hatte ich auf den letzten Drücker geändert in : Das Agile Team - Skills, Arbeitsweise, Umgebung.
Mein erster Pecha Kucha ....
Submitted by Christoph Mathis on 15. November 2009 - 19:41Das Agile Skills Project
Submitted by Christoph Mathis on 16. October 2009 - 16:38Das ist der Name, den wir im "Agile Skills Developer Workshop" zusammengebraut haben. Es war ein dreitägiger Workshop in Ann Arbor, den Ron Jeffries und Chet Hendrickson veranstaltet haben und "wir" in diesem Zusammenhang sind die 14 Teilnehmer. Den Fortgang der Diskussionen konnte man schon in dem (etwas ironischen) Twitter-Tag #adswsummit verfolgen. Die Themen, die wir bearbeitet haben, sind im Wesentlichen
Agile Developer Skills - Draft of a Reference Model
Submitted by Christoph Mathis on 15. October 2009 - 17:24I am sitting in the third day of the "Agile Developer Skills Workshop" lead by Ron Jeffries and Chet Henrickson. We are trying to define an inventory of agile skills and how a generalized system to compensate efforts in becoming a better agile developer. The first day we outlined the area - one outcome was a nice mindmap of what we wanted to accomplish.
Clean code and the Scrum roots
Submitted by Christoph Mathis on 9. October 2009 - 16:41The recent discussion in the Scrum alliance about developer qualifications guided also my focus to the root goal of Scrum:
Consistently and reliably convert requirements into potentially shippable product increments.
In the last weeks I followed some of the discussions in the Scrum Alliance and elsewhere, namely in http://groups.google.com/group/agile-developer-skills and others - I will write more about this topic in the next time.
Certified ScrumMaster for Game Development
Submitted by Simon Roberts on 28. September 2009 - 16:29
We are pleased to announce the first fruits of a collaboration between remote control productions GmbH, a Munich based game production house, and ScrumCenter, the leading Scrum training and coaching company. Over the past few months, RCP and ScrumCenter have developed a Certified ScrumMaster for Game Development course, combining RCP's game development know-how with ScrumCenter's Scrum expertise.
With a combination of theory and game industry related exercises, you will learn how to:
- implement Scrum in a game development context
- create a product backlog that supports the typical workflow needed in game development
- setup an optimal Scrum team for your game project
- scale Scrum for large projects
The course will deepen your understanding of the principles and practices of Scrum and provide you with an understanding of the pre-requisites and organisational changes that are necessary to enable Scrum to be successful.
On completion of the course and after taking and passing an online test, you will be awarded the designation “Certified ScrumMaster” and a one year membership of the Scrum Alliance.
The first Certified ScrumMaster for Game Development course will be taught in German and will be held on 28th and 29th October in Munich. Generous earlybird and group discounts are available. More information can be found in the course flyer, which also contains a registration form.
